To All the Anti-Rift WoW Fanboys

Here are a few things I'm going to throw out there to derail some of the annoying things being tossed around about Rrift being a wow clone.

First of all- When wow was released it was a clone of about 6 different MMOs mixed together. with a few new concepts.

Secondly- Rift is a clone of some major current MMOs, WoW being one of them. as well as WHO, AOC, and EQ2 with a little bit of GW with the class mixing. Rift has also added a few new concepts.

-Server Wide raiding. wait... games have server events? THEY SHOULD ITS NOT A MMO if you cant incorporate tons of people at once. Lineage 2 did this very well.

this game mixes this concept with..

Instance raiding- get a group zone out to a smaller area fight stuff get loot. Most people think this is a WoW concept..... its not Koreans have done this in MMOs for years, but you all thought it was revolutionary right?...

Moving on-

"OMG guys we have health bars, combo points similair commands, and color coded items!" this is just a pretty wow.

Ok first of all have you ever heard the term "if it aint broke dont fix it"?

Wow has dominated the MMO market in the united states for years.
9 times out of 10 when an MMO tries to make a totaly new concept in and out it fails...
Why try to make an entirely new system UI and battle allong with little things like item coding. 
when another development company did all that for you and proved that their system works.
its good marketing take somthing ridiculously popular and tweak it. Look at a tooth brush. did you know that bend wasnt originally there? but that guy that added that bend was just cloning a toothbrush so it doesnt count.


becuase people like you got used to one game and your tiny little mind couldnt fathom a different game arctype than what you had been used to.


well Trion and Rift helped you with that.


You can enjoy this game without having to use your brain. Becuase i gaurantee 85-90% of the people playing Rift right now at one point played WoW.... me being one of them.

Is this game revolutionary?


Was it suppost to be revolutionary?


Is it still a good game?

Yes, and to be frank my first impressions of this game wreck what I thought of Wow in its original realse.

I can quest, que up for pvp and when im getting bored of collecting crap and killing mobs i can go help my zone defeat rifts and get bonuses for doing so.


Keep in mind i guarantee allot of you that recently played wow probably started mid stroke. Vanilla Wow wasnt amazing they built onto that game for 6 years to get it to where it is now.

this game has been out for a week today.

unbunch your undies, think outside the box, and if you dont like it dont play it.


A lot of Rift players new to MMOs?

What makes me say that you ask?

1. The complaining about quests. "I'm sick of the, kill, fetch,gather, escort type quests in this game"...Umm, name one MMO that doesn't have these. Then tell us all how you would design quests.

2. Crying about server down-time. Hello! Have you ever been involved in the launching of a MMO before? No? Well let me assure you downtime within the first couple of weeks will be random and unexpected. Consider it birthing pains. Perfectly normal, and understandable. No mmo has started its tenure online and had no downtime. Relax, as the game is online more the downtime will be less un-expected.

3. Class Balance. Ok if you've got your panties all in a knot over one class "seemingly" being over-powered over others, take WoW for an example. A huge amount of money and resources at Blizzard's disposal yet after 6 years they're sitll trying to balance classes.
Now look at Rift. With all of the class possibilities and you should be able to deduce how hard it is for the developers to make everyone happy all the time. Relax again...It will be a work in progress for the rest of Rifts career. What goes around comes around. Classes that seem weak will get a boost and the OP ones will get nerfed. ad-nauseum.

So come on folks. Cut this company some slack and stop acting like the things that need adjusting in this game are somehow unigue to Rift. Every MMO has the same growing pains.

Try to show some patience and maturity when "telling" the developers off. Lets encourage them rather to keep making this game the success it already is.


Turalyon is coming back next patch!!!!!

I was on the PTR and I was messing around in Outland of all places. Don't ask why.

Anyways, I was flying between Netherstorm and HFP. You know, there's that crazy ship floating and small floating islands with nothing there? Well, there USED to be nothing there.

On one of the islands, there is now some level 85 "Twilight Assassin" mobs who are attacking a friendly NPC there. I couldn't believe my eyes when I saw this NPC: it was High General Turaylon.

Yes, it's that Turalyon. That paladin which went to Outland but Bliz conveniently have left his story untold. Until now. Badass pally who kicked Orgrim Doomhammer's ass. Looks like he was to be a secret surprise.

So I jumped in, killed the mobs which were attacking the great paladin, hoping this starts a quest or dialogue or something. Sure enough, that yellow exclamation mark appeared. So I clicked on Turalyon, but no voice. Guess that wasn't added yet (hopefully this means he doesn't just get a generic human voice).

Anyways, I picked up the quest "The Legend of Lothar" from him. Turns out I had to listen to Turalyon's story. This might not be for everyone, but here's the excerpt:

Turalyon "I remember fighting Cho'gall and as the Twilight Hammer Clan. It brings back the memories of that horrible war, where I couldn't save Lothar"

Player: "What happened in that war, great Paladin?"

Turalyon: "It was in front of Blackrock Spire, the final battleground for the second war. The orcs were on the retreat. Lothar had hoped they would just give up. But Orgrim Doomhammer, warchief of the Horde, refused to give it. We clashed. The orcs were fighting with all their might, and so did we."

Player: "Go on"

Turalyon: "I got separated from Lothar, and when I found him, he was surrounded and locked in a duel with Doomhammer. Even when surrounded, Lothar's resolve did not waver. He was matching Doomhammer blow for blow, each blow so strong that the clash of metal can be heard across the battlefield"

Player: "Go on"

Turalyon: "I charged to aid my Lord, but Orgrim's warriors barred the way. I could only watch as Doomhammer gain an upper hand and delivered the fatal blow. The sound of Lothar's sword shattering... I can still hear it. I could have saved him, but I failed"

Player: "Why couldn't you save him? Was it because of the orcs?"

Turalyon: "No, after Lothar was struck. The orcs all cheered. Orgrim thought this would shatter the Alliance's morale. They let me through to Lothar, probably intending to make me deliver the messenager of Lothar's demise. Little did they know that only made me more determined to destroy those wicked beasts. Alas, all of my vengence still couldn't have saved Lothar. It was my fault"

Player: "Why was it your fault? Why couldn't you save Lothar?"

And Turalyon replied: "My word of glory was on cooldown"


Rift Accounts Hacked Already?!

It has come to my attention that there have been some successful hacking attempts in Rift already. While I am not one to bring up negative points very often, this is one MAJOR concern many in the community. While I can sit here and spout not to visit naughty websites and or suspicious sites. There have been times where hijackers have found creative ways to piggyback of reputable sites through add-ons and advertisements. 

So the question is, where does the responsibility lie? Is it Trion's responsibility to offer us some form of advanced protection like an authenticator to protect our accounts against malicious intents? Or does this fall solely on the shoulders of the person paying for the account to ensure their computer is safe from the harmful effects of worms, trojans, malware etc.

I can speak from a technical support agent's perspective and say the majority of internet users are no where near aware enough of the possible threats out there. And from that same perspective I can say even the best protection software is often not enough to save you from a quick striking attack.

So while I am all for taking the blame if my account is hacked, I would still like to see a measured effort from the company that I will be paying hundreds of dollars over the next years to assist me in protecting my account. After all, it is Trion's product that will ultimately suffer if the trend I am seeing continues.

Please respond to this post if you feel Trion should do SOMETHING to increase account security.