What makes me say that you ask?
1. The complaining about quests. "I'm sick of the, kill, fetch,gather, escort type quests in this game"...Umm, name one MMO that doesn't have these. Then tell us all how you would design quests.
2. Crying about server down-time. Hello! Have you ever been involved in the launching of a MMO before? No? Well let me assure you downtime within the first couple of weeks will be random and unexpected. Consider it birthing pains. Perfectly normal, and understandable. No mmo has started its tenure online and had no downtime. Relax, as the game is online more the downtime will be less un-expected.
3. Class Balance. Ok if you've got your panties all in a knot over one class "seemingly" being over-powered over others, take WoW for an example. A huge amount of money and resources at Blizzard's disposal yet after 6 years they're sitll trying to balance classes.
Now look at Rift. With all of the class possibilities and you should be able to deduce how hard it is for the developers to make everyone happy all the time. Relax again...It will be a work in progress for the rest of Rifts career. What goes around comes around. Classes that seem weak will get a boost and the OP ones will get nerfed. ad-nauseum.
So come on folks. Cut this company some slack and stop acting like the things that need adjusting in this game are somehow unigue to Rift. Every MMO has the same growing pains.
Try to show some patience and maturity when "telling" the developers off. Lets encourage them rather to keep making this game the success it already is.